Sunday, November 10, 2013

Zbrush Scifi Weapon Modeling

For this project I was to create a high resolution scifi weapon in zbrush and create 3 levels of details. Below if the high resolution model. Edited diffuse map for the scope lenses and added low poly bolts.
Below is some renders from Marmoset of the final model.
Below are the texture maps created.

2 comments:

  1. The diffuse looks awesome, but the normals doesn't really come across very well.

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  2. The weapon is cool, but maybe a bit squished lengthwise.

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