Sunday, December 8, 2013

Zbrush Low Poly Rock

For this brief I was to make a high poly rock in zbrush and retopologize and texture as a low poly environment asset. I decided to go for a stylized look. Below is the zbrush tool.
Below is the final result rendered in Marmoset. The texturing was hand painted in photoshop and the retopology was a mix of zRemesher and 3dCoat.

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